We are currently hiring for all roles.

If you are interested, please contact us.



Additionally we are actively looking to hire people for the following positions.

GGG is Hiring for Six Roles

Grinding Gear Games is looking to hire C++ Programmers, Writers, Visual Effects Artists, Senior Animators, 3D Game Environment Artists, Game Lighting Artist and Environment Designers to support the development of Path of Exile and Path of Exile 2 in our office in Auckland, New Zealand. While we'd love to find a way to accept worldwide applicants, the current situation means that we cannot. We are also interested in talking to Australians as we expect the border with Australia will open sooner than with the rest of the world.

C++ Gameplay or User Interface Programmer


Requirements:
  • A Bachelor's degree in Computer Science, Software Engineering or equivalent
  • Strong knowledge of modern C++
  • Excellent communication skills
  • At least six months of commercial game programming experience
  • Must be able to pass our technical C++ programming test (approximately one hour long)

Pluses:
  • Experience with our game, Path of Exile

This is a full-time role in Henderson, Auckland. Please only apply if you currently reside in New Zealand or Australia and are either a New Zealand Citizen, Resident or Australian Citizen. Our country's borders are closed and we will not be assisting with applying for work visas for this role.

To apply for this role, please email your resume, some C++ code samples and a cover letter to [email protected]

Writer


Grinding Gear Games is looking for an on-site writer to help build and enhance the dark and gritty atmosphere in Path of Exile. You will develop design-related writing such as magical mod names, skill gem names, passive skill names, environmental lore, unique item flavour text, quest text, and character dialogue.

The ideal candidate has a firm grasp of gothic horror and can express it in the efficient and condensed way that is demanded by the ARPG format. We are looking for an avid gamer that has a deep understanding of our game Path of Exile and its themes.

Requirements:
  • 1 year of writing work in games or 3 years of work experience in a related field (script writing for TV, comics, etc)
  • Experience with writing for spoken dialogue.
  • Published/produced works—games, screenplays, stage plays, comics, novels, short stories, articles, videos, or other similar materials.

Pluses:
  • Self-motivation and self-reliance; ability to research and learn new tools quickly.
  • Excellent communications skills, and able to work within a team.
  • Deep understanding of the game we produce (Path of Exile).

This is a full-time role in Henderson, Auckland. Please only apply if you currently reside in New Zealand or Australia and are either a New Zealand Citizen, Resident or Australian Citizen. Our country's borders are closed and we will not be assisting with applying for work visas for this role. You must be willing to complete a writing test if requested to do so

To apply for this role, please email your resume, some writing samples and a cover letter to [email protected]

Visual Effects Artist


Grinding Gear Games is looking for an effects artist to create evocative visual effects in the dark and gritty game Path of Exile. You will develop real-time effects from concept to implementation and work to maintain a consistent aesthetic across all the effects in the game. The ideal candidate has a firm grasp of colour, texture, timing and impact as relates to FX and shows an ability to sketch and storyboard to convey design ideas.

Requirements:
  • Three years of experience creating game art
  • Experience creating real-time game effects in a wide range of software
  • Superior eye for lighting, value, color, details, and the ability to use them in creating efficient and impactful visual effects
  • Self-motivation, excellent communications skills, and able to work within a team
  • Positive attitude and able to receive and provide objective feedback
  • Passion for creating 'dark and gritty' spells and microtransactions

This is a full-time role in Henderson, Auckland. Please only apply if you currently reside in New Zealand or Australia and are either a New Zealand Citizen, Resident or Australian Citizen. Our country's borders are closed and we will not be assisting with applying for work visas for this role.

To apply for this role, please email your resume, portfolio/reel (demonstrating relevant artistic skills) and a cover letter to [email protected] You must be willing to complete an art test if requested to do so.

Senior Animator


Based in Henderson, Auckland, Grinding Gear Games is searching for an experienced full-time senior animator to help advance the animations and production pipeline of Path of Exile and Path of Exile 2.
A senior animator is responsible for creating animation assets and working with the Creative Director, Animation Lead, Designers, and Riggers to realize characters, monsters, or special effects.

Requirements
  • 7 years of animation and animation production experience.
  • Solid body mechanics and experience animating general combat, melee weapons and magic for both human, animals, and abstract creatures.
  • Proven experience in a professional production pipeline and the ability to create high-quality animations.
  • Solid knowledge of Maya.
  • The ability to take constructive criticism and maintain a professional attitude.
  • Independently self-motivated team player with excellent communication skills.
  • Team lead experience is a plus.

This is a full-time role in Henderson, Auckland. Please only apply if you currently reside in New Zealand or Australia and are either a New Zealand Citizen, Resident or Australian Citizen. Our country's borders are closed and we will not be assisting with applying for work visas for this role.

To apply for this role, please email your resume, portfolio/reel (demonstrating relevant artistic skills) and a cover letter to [email protected] You must be willing to complete an art test if requested to do so.

3D Game Environment Artist


Grinding Gear Games is looking for a 3D environment artist to create evocative environments in the "dark and gritty" Path of Exile. You will develop tiles, implement assets and work to maintain a consistent aesthetic across the game. The ideal candidate has a firm grasp of gritty texture, colour, and shapes. We are looking for an avid gamer that has a deep understanding of our game Path of Exile and its themes.

Requirements:
  • 3 year of environment work in games, or 5 years of work experience in a related fields(sculpting, miniatures)
  • Experience with maya, Z brush and substance painter(designer is a bonus).
  • Superior eye for texture, value, color and the ability to use them in creating gritty consistent environments.
  • Self-motivation and self-reliance; ability to research and learn new tools quickly.
  • Excellent communications skills, and able to work within a team.
  • Deep understanding of the game we produce(Path of Exile).

This is a full-time role in Henderson, Auckland. Please only apply if you currently reside in New Zealand or Australia and are either a New Zealand Citizen, Resident or Australian Citizen. Our country's borders are closed and we will not be assisting with applying for work visas for this role.

To apply for this role, please email your resume, portfolio/reel (demonstrating relevant artistic skills) and a cover letter to [email protected] You must be willing to complete an art test if requested to do so.

Game Lighting Artist and Environment Design


Grinding Gear Games is looking for an artist to create atmospheric rooms, levels and lighting for Path of Exile. You will create real-time environments and moods and work to maintain a consistent aesthetic across all the areas in the game and related material, like trailers. The ideal candidate has a firm grasp of colour, materials and light as it relates to level design and lighting in games. We are looking for an avid gamer that has a deep understanding of our game Path of Exile and its themes.

Requirements:
  • Experience with level or room creation in games.
  • Understanding how to create efficient and impactful lighting that enhances narratives.
  • Working knowledge of Maya and real-time game authoring environments like the Path of Exile hideout creation tool.
  • Excellent communications skills, with an ability to train other artists in the creation and lighting of locations and levels.
  • Ability to create video tutorials related to the level design process.
  • Some proficiency in graphic editing tools like Photoshop.
  • Self-motivation and self-reliance; ability to research and learn new tools quickly.
  • Deep understanding of the game we produce (Path of Exile).


This is a full-time role in Henderson, Auckland. Please only apply if you currently reside in New Zealand or Australia and are either a New Zealand Citizen, Resident or Australian Citizen. Our country's borders are closed and we will not be assisting with applying for work visas for this role.

To apply for this role, please email your resume, portfolio/reel (demonstrating relevant artistic skills) and a cover letter to [email protected] You must be willing to complete an art test if requested to do so.